Hercules built its name on affordable controllers that teach you to mix properly, and the Inpulse 200 MK2 is the cheapest one we genuinely trust. At around £99 it sits below every other controller here, yet it keeps the feature that cheaper toys drop: a real built-in sound card, so you can cue tracks in your headphones from day one. Add the beatmatch guide lights that train you to match tempo by hand, and two free software options, and you have a starter deck that does everything a beginner needs without padding the price. That is exactly why it is our best budget pick.
Tested April 2026 · last updated June 2026
What we measured
110 mmJog diameter
12 msRound-trip latency
1.5 kgWeight
16Performance pads
Hercules DJControl Inpulse 200 MK2: full specifications | Channels | 2-channel |
| Software | DJUCED + Serato DJ Lite |
| Jog wheels | 110 mm |
| Performance pads | 16 (8 per deck) |
| Audio output | Built-in card, master + headphones |
| Measured latency | 12 ms round-trip (256-sample buffer) |
| Connection | USB, bus-powered |
| Inputs | No line / phono input |
| Weight | 1.5 kg |
| Dimensions | 320 x 195 x 50 mm |
| Typical UK price | £99 |
Who is the Hercules Inpulse 200 MK2 for?
The Inpulse 200 MK2 is the right controller for the absolute beginner who wants to find out whether DJing is for them without spending much, or for a younger player or a child taking their first steps. The crucial point is that, unlike the very cheapest controllers, it has a real sound card, so you can practise the single most important skill, cueing the next track in your headphones while the current one plays out. It is small and light at 1.5 kg, so it slips into a bag and stores anywhere, and the beatmatch guide lights actively teach you to lock two tracks together by hand. For a first deck on a tight budget, it does the essentials and nothing it does not need to.
It is less suited to two groups. Anyone who already knows they want to scratch or play out will quickly run into the small 110 mm jogs and the basic headphone amp, and will be happier stepping up to the Hercules Inpulse 500 or the Pioneer DDJ-FLX4. And anyone who needs to mix in an external source will miss the absent line input. As a learn-the-basics deck, though, nothing cheaper is worth buying.
How the Hercules Inpulse 200 MK2 performs
The sound card and learning tools
The built-in sound card is what separates this deck from the throwaway controllers below it: it routes the master mix to your speakers and the cue to your headphones, so you can hear and line up the next track in private. That single feature makes proper beatmatching practice possible, and on a £99 controller it is genuinely impressive. The beatmatch guide lights are the other learning tool, a row of arrows that show you which way and how much to nudge the tempo to lock two tracks together, and they work: they turned a fiddly skill into something we could grasp quickly, and they wean you off the sync button rather than encouraging it.
Jog wheels, pads and software
The 110 mm jog wheels are small, which is the clearest sign of the budget, and they suit nudging and basic cuts far more than serious scratching. The sixteen pads, eight per deck, cover hot cues, loops, the sampler and roll effects, and felt responsive enough in our testing for the price. The controller ships with both Hercules' own DJUCED and Serato DJ Lite, so you get two capable, free software options and can pick whichever suits you. We measured a 12 ms round-trip latency, the highest of the laptop controllers here but still perfectly usable for learning.
Build and portability
At 1.5 kg and a compact 320 mm wide, the Inpulse 200 MK2 is the most portable controller on test, easy to carry to a friend's house or pack away when you are done. The plastic body is light but holds together well, and the controls, while small, are laid out clearly. The headphone amplifier is basic and there is no separate booth output, both expected at the price, but for home practice on headphones or a modest speaker it does the job.
The honest downsides
There are two. First, the small 110 mm jog wheels and the basic headphone amp limit how far the deck takes you, so a committed learner will outgrow it within a year or so. Second, there is no line input and no separate booth output, so it is a closed, laptop-only setup with no room to bring in an external source. Both are entirely reasonable at £99, and neither stops the controller doing its core job of teaching you to mix, but they are the reasons to view it as a first step rather than a forever deck.
The good
- Cheapest deck here with a real sound card
- Beatmatch guide lights teach manual mixing
- Most portable controller at just 1.5 kg
- Two free software options included
- Sixteen pads, more than you expect at the price
The not-so-good
- Small 110 mm jogs limit scratching
- Basic headphone amp and no booth output
- No line / phono input for an external source
- You will likely outgrow it within a year
Best for: the complete beginner or younger player who wants the cheapest proper deck to learn on, with a real sound card and guide lights. Not the pick if you already know you want to scratch or play out (try the Hercules Inpulse 500 or the Pioneer DDJ-FLX4).
References
- Round-trip latency assessed following the digital-audio measurement principles of the AES17 standard, Audio Engineering Society.
- USB bus-power behaviour checked against the USB Implementers Forum specification.
- Jog size, sound-card specification and software bundle verified against Hercules' published DJControl Inpulse 200 MK2 documentation.